> ## Documentation Index
> Fetch the complete documentation index at: https://help.pixwel.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Assets

> What an asset is — a single piece of creative within a project — and the types, media, files, previews, and transcription it carries.

An **asset** is a single piece of creative within a [project](/features/projects/overview) — "the US trailer", "the international teaser", "the key art". Each asset belongs to exactly one project.

<Frame caption="A project's assets, grouped by asset type (Promo, TV Spot — Int'l). Each tile is one asset.">
  <img src="https://mintcdn.com/pixwel/LCc2un8fWfvdWtLT/img/project-assets-list.png?fit=max&auto=format&n=LCc2un8fWfvdWtLT&q=85&s=167e691ab8f89f4b7f6846f8d7e9f0b0" alt="A project's asset list grouped by type" width="2580" height="1530" data-path="img/project-assets-list.png" />
</Frame>

Every asset has:

* A **type** (its [asset type](/glossary), such as a trailer or TV spot)
* A **media type** — one of `video`, `image`, `document`, or `audio`
* Many **[files](/features/projects/files)** — the actual deliverable versions of the asset
* **Previews** — lightweight, web-playable renditions used for review inside the app
* A **transcription** — the original-version (OV) text plus links to the script, dialogue, and graphics subtitle files, which translation memories build on

<Note>
  **Previews vs. files.** A preview is a low-resolution version for viewing inside Pixwel. A [file](/features/projects/files) is the full-resolution deliverable that gets downloaded and distributed. Don't confuse the two — reviewing a preview is not the same as having the delivered file.
</Note>
